hi there
i've got problems capturing wilmaa.com streams
my batch:
Code:
rtmpdump -V -r "rtmp://flash.live.wilmaa.com/live/wilmaa_011@6806" -W "http://www.wilmaa.com/player/main_v3.284_cup_1.swf" 2>wilmaa.txt -v -o wilmaa.flv
verbose:
Code:
RTMPDump v2.3
(c) 2010 Andrej Stepanchuk, Howard Chu, The Flvstreamer Team; license: GPL
DEBUG: Parsing...
DEBUG: Parsed protocol: 0
DEBUG: Parsed host : flash.live.wilmaa.com
DEBUG: Parsed app : live
DEBUG: Protocol : RTMP
DEBUG: Hostname : flash.live.wilmaa.com
DEBUG: Port : 1935
DEBUG: Playpath : wilmaa_011@6806
DEBUG: tcUrl : rtmp://flash.live.wilmaa.com:1935/live
DEBUG: swfUrl : http://www.wilmaa.com/player/main_v3.284_cup_1.swf
DEBUG: app : live
DEBUG: live : yes
DEBUG: timeout : 30 sec
DEBUG: SWFSHA256:
DEBUG: 80 be 7d 61 9c 1d 06 0d 2b cd ad fb 90 bf 8d 2a
DEBUG: 77 49 c4 3f f5 bd 70 8f d5 39 f7 df 81 b4 75 fa
DEBUG: SWFSize : 782307
DEBUG: Setting buffer time to: 36000000ms
Connecting ...
DEBUG: RTMP_Connect1, ... connected, handshaking
DEBUG: HandShake: Client type: 03
DEBUG: HandShake: Client digest offset: 53
DEBUG: HandShake: Initial client digest:
DEBUG: 54 7b ca d2 f4 c3 2a 3c fc 75 29 c2 da 49 64 05
DEBUG: 30 22 f8 cc b6 8c 31 e0 ea a1 c3 e4 22 76 93 e8
DEBUG: HandShake: Type Answer : 03
DEBUG: HandShake: Server Uptime : 1025969829
DEBUG: HandShake: FMS Version : 3.5.5.1
DEBUG: HandShake: Calculated digest key from secure key and server digest:
DEBUG: f4 35 04 6d f7 75 c2 87 21 45 ef e6 e9 43 8e 05
DEBUG: 49 c1 b7 37 43 3c 58 3e f7 8f 9e 84 da 8e bf 11
DEBUG: HandShake: Client signature calculated:
DEBUG: dc 41 a8 58 ec 43 dc 1d 5f 41 2c e3 34 fc 7d 74
DEBUG: 73 28 33 a1 e5 ad 93 10 46 e5 4b d5 b1 5d b2 97
DEBUG: HandShake: Server sent signature:
DEBUG: 3b b2 7f 62 14 ee d8 32 e7 19 63 72 52 05 f4 c5
DEBUG: 35 be 20 1a e8 00 d4 7c 0c 01 3b d8 85 91 3a a5
DEBUG: HandShake: Digest key:
DEBUG: 50 1e b9 2f 3e 63 93 7e 38 96 6d 1d 3b 3f a0 6f
DEBUG: a6 a8 4e 8a 98 f2 bd f4 b1 6e e3 e9 a7 d4 a3 f1
DEBUG: HandShake: Signature calculated:
DEBUG: 3b b2 7f 62 14 ee d8 32 e7 19 63 72 52 05 f4 c5
DEBUG: 35 be 20 1a e8 00 d4 7c 0c 01 3b d8 85 91 3a a5
DEBUG: HandShake: Genuine Adobe Flash Media Server
DEBUG: HandShake: Handshaking finished....
DEBUG: RTMP_Connect1, handshaked
DEBUG: Invoking connect
INFO: Connected...
DEBUG: HandleServerBW: server BW = 1250000
DEBUG: HandleClientBW: client BW = 1250000 2
DEBUG: RTMP_ClientPacket, received: invoke 242 bytes
DEBUG: (object begin)
DEBUG: (object begin)
DEBUG: Property: <Name: fmsVer, STRING: FMS/3,5,5,2004>
DEBUG: Property: <Name: capabilities, NUMBER: 127.00>
DEBUG: Property: <Name: mode, NUMBER: 1.00>
DEBUG: (object end)
DEBUG: (object begin)
DEBUG: Property: <Name: level, STRING: status>
DEBUG: Property: <Name: code, STRING: NetConnection.Connect.Success>
DEBUG: Property: <Name: description, STRING: Connection succeeded.>
DEBUG: Property: <Name: objectEncoding, NUMBER: 0.00>
DEBUG: Property: <Name: data, OBJECT>
DEBUG: (object begin)
DEBUG: Property: <Name: version, STRING: 3,5,5,2004>
DEBUG: (object end)
DEBUG: (object end)
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <_result>
DEBUG: HandleInvoke, received result for method call <connect>
DEBUG: sending ctrl. type: 0x0003
DEBUG: Invoking createStream
DEBUG: FCSubscribe: wilmaa_011@6806
DEBUG: Invoking FCSubscribe
DEBUG: HandleCtrl, received ctrl. type: 26, len: 3
DEBUG: HandleCtrl, SWFVerification ping received:
DEBUG: sending ctrl. type: 0x001b
DEBUG: Sending SWFVerification response:
DEBUG: 00 1b 01 01 00 0b ef e3 00 0b ef e3 99 b7 92 b4
DEBUG: 49 ea fe e4 21 c0 5e f0 6f a0 ef 71 4e bc 95 92
DEBUG: 72 45 d9 64 e3 b7 1c d9 a0 00 b3 b2
DEBUG: RTMP_ClientPacket, received: invoke 21 bytes
DEBUG: (object begin)
DEBUG: Property: NULL
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <onBWDone>
DEBUG: Invoking _checkbw
DEBUG: RTMP_ClientPacket, received: invoke 29 bytes
DEBUG: (object begin)
DEBUG: Property: NULL
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <_result>
DEBUG: HandleInvoke, received result for method call <createStream>
DEBUG: SendPlay, seekTime=0, stopTime=0, sending play: wilmaa_011@6806
DEBUG: Invoking play
DEBUG: sending ctrl. type: 0x0003
DEBUG: RTMP_ClientPacket, received: invoke 21 bytes
DEBUG: (object begin)
DEBUG: Property: NULL
DEBUG: Property: NULL
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <_result>
DEBUG: HandleInvoke, received result for method call <FCSubscribe>
ERROR: WriteN, RTMP send error 10053 (42 bytes)
ERROR: RTMP_ReadPacket, failed to read RTMP packet header
DEBUG: Closing connection.
would be great if someone could help me or give a hint
thanks
streamdream