Audio/video stream recording forums

Attention Visitor:
You may have to register or log in before you can post:
  • Click the register link to sign up.
  • Registered members please fill in the form below and click the "Log in" button.
To start viewing messages, select the forum that you want to visit from the selection below.

Go Back   Audio/video stream recording forums > Streaming media recording forum > rtmpdump
Register FAQ Members List Calendar Mark Forums Read

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 01-25-2011, 12:55 AM
rajajitendra rajajitendra is offline
Junior Member
 
Join Date: Jan 2011
Posts: 1
rajajitendra is on a distinguished road
Default

rtmpdump gives output 0KB


Hi,
I'm sending a live stream to the server which was streaming successfully to the server. I can see the logs from the server with sequence of packets reaching

I want to save the live stream using rtmpdump. I got the logs on the console in verbose mode like this

Here is the command that I used:

rtmpdump -r rtmp://localhost/live/instance -v -V -o test.flv

Code:
RTMPDump v2.3
(c) 2010 Andrej Stepanchuk, Howard Chu, The Flvstreamer Team; license: GPL
DEBUG: Protocol : RTMP
DEBUG: Hostname : localhost
DEBUG: Port     : 1935
DEBUG: Playpath : instance
DEBUG: tcUrl    : rtmp://localhost:1935/live
DEBUG: app      : live
DEBUG: live     : yes
DEBUG: timeout  : 30 sec
DEBUG: Setting buffer time to: 36000000ms
Connecting ...
DEBUG: RTMP_Connect1, ... connected, handshaking
DEBUG: HandShake: Type Answer   : 03
DEBUG: HandShake: Server Uptime : 96850052
DEBUG: HandShake: FMS Version   : 3.0.1.1
DEBUG: HandShake: Handshaking finished....
DEBUG: RTMP_Connect1, handshaked
DEBUG: Invoking connect
INFO: Connected...
DEBUG: HandleServerBW: server BW = 2500000
DEBUG: HandleClientBW: client BW = 2500000 2
DEBUG: HandleCtrl, received ctrl. type: 0, len: 6
DEBUG: HandleCtrl, Stream Begin 0
DEBUG: HandleChangeChunkSize, received: chunk size change to 4096
DEBUG: RTMP_ClientPacket, received: invoke 259 bytes
DEBUG: (object begin)
DEBUG: (object begin)
DEBUG: Property: <Name:             fmsVer, STRING:     FMS/3,5,2,654>
DEBUG: Property: <Name:       capabilities, NUMBER:     31.00>
DEBUG: Property: <Name:               mode, NUMBER:     1.00>
DEBUG: (object end)
DEBUG: (object begin)
DEBUG: Property: <Name:              level, STRING:     status>
DEBUG: Property: <Name:               code, STRING:     NetConnection.Connect.Success>
DEBUG: Property: <Name:        description, STRING:     Connection succeeded.>
DEBUG: Property: <Name:               data, OBJECT>
DEBUG: (object begin)
DEBUG: Property: <Name:            version, STRING:     3,5,2,654>
DEBUG: (object end)
DEBUG: Property: <Name:           clientid, NUMBER:     274686217.00>
DEBUG: Property: <Name:     objectEncoding, NUMBER:     0.00>
DEBUG: (object end)
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <_result>
DEBUG: HandleInvoke, received result for method call <connect>
DEBUG: sending ctrl. type: 0x0003
DEBUG: Invoking createStream
DEBUG: FCSubscribe: instance
DEBUG: Invoking FCSubscribe
DEBUG: RTMP_ClientPacket, received: invoke 29 bytes
DEBUG: (object begin)
DEBUG: Property: NULL
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <_result>
DEBUG: HandleInvoke, received result for method call <createStream>
DEBUG: SendPlay, seekTime=0, stopTime=0, sending play: instance
DEBUG: Invoking play
DEBUG: sending ctrl. type: 0x0003
DEBUG: RTMP_ClientPacket, received: invoke 141 bytes
DEBUG: (object begin)
DEBUG: Property: NULL
DEBUG: (object begin)
DEBUG: Property: <Name:              level, STRING:     status>
DEBUG: Property: <Name:               code, STRING:     NetStream.Play.Start>
DEBUG: Property: <Name:        description, STRING:     FCSubscribe to stream instance.>
DEBUG: Property: <Name:           clientid, NUMBER:     274686217.00>
DEBUG: (object end)
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <onFCSubscribe>
DEBUG: HandleCtrl, received ctrl. type: 6, len: 6
DEBUG: HandleCtrl, Ping 20126
DEBUG: sending ctrl. type: 0x0007
DEBUG: HandleCtrl, received ctrl. type: 6, len: 6
DEBUG: HandleCtrl, Ping 40283
DEBUG: sending ctrl. type: 0x0007
Caught signal: 2, cleaning up, just a second...
DEBUG: HandleCtrl, received ctrl. type: 6, len: 6
DEBUG: HandleCtrl, Ping 60378
DEBUG: sending ctrl. type: 0x0007
DEBUG: RTMP_ClientPacket, received: invoke 143 bytes
DEBUG: (object begin)
DEBUG: Property: NULL
DEBUG: (object begin)
DEBUG: Property: <Name:              level, STRING:     status>
DEBUG: Property: <Name:               code, STRING:     NetStream.Play.UnpublishNotify>
DEBUG: Property: <Name:        description, STRING:     instance is now unpublished.>
DEBUG: Property: <Name:           clientid, NUMBER:     274686217.00>
DEBUG: (object end)
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <onStatus>
DEBUG: HandleInvoke, onStatus: NetStream.Play.UnpublishNotify
DEBUG: Invoking deleteStream
DEBUG: Closing connection.
Thanks in advance,
Raja Jitendra
Reply With Quote
 
Tags: , ,



Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -6. The time now is 10:24 AM.


Powered by All-streaming-media.com; 2006-2011
vB forum hacked with Zoints add-ons