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  #1  
Old 03-12-2015, 03:59 AM
philj philj is offline
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Join Date: Feb 2015
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Espn Uk


Hi All

Stream from espn uk was working but now has stopped?
Code:
rtmpdump -V -v -r "rtmp://31.220.0.195:80/live" -a "live" -f "WIN 16,0,0,305" -W "http://p.jwpcdn.com/6/11/jwplayer.flash.swf" -p "http://reytv.co/embedo.php?live=espnxuk&vw=620&vh=490" -y "espnxuk" -T "%Zrey(nKa@#Z" -o "/share/test.flv"
The output looks like below but not sure what happened? Any hints?
Code:
RTMPDump v2.4
(c) 2010 Andrej Stepanchuk, Howard Chu, The Flvstreamer Team; license: GPL
DEBUG: Parsing...
DEBUG: Parsed protocol: 0
DEBUG: Parsed host    : 31.220.0.195
DEBUG: Parsed app     : live
DEBUG: Protocol : RTMP
DEBUG: Hostname : 31.220.0.195
DEBUG: Port     : 80
DEBUG: Playpath : espnxuk
DEBUG: tcUrl    : rtmp://31.220.0.195:80/live
DEBUG: swfUrl   : http://p.jwpcdn.com/6/11/jwplayer.flash.swf
DEBUG: pageUrl  : http://reytv.co/embedo.php?live=espnxuk&vw=620&vh=490
DEBUG: app      : live
DEBUG: flashVer : WIN 16,0,0,305
DEBUG: live     : yes
DEBUG: timeout  : 30 sec
DEBUG: SWFSHA256:
DEBUG: 61 95 5f 46 f5 d1 d3 0d eb e5 a2 86 fb 42 d2 54
DEBUG: bf 54 7a 05 12 24 92 f0 ed 22 f1 c0 0a 71 e8 56
DEBUG: SWFSize  : 396979
DEBUG: Setting buffer time to: 36000000ms
Connecting ...
DEBUG: RTMP_Connect1, ... connected, handshaking
DEBUG: HandShake: Client type: 03
DEBUG: HandShake: Client digest offset: 430
DEBUG: HandShake: Initial client digest: 
DEBUG: 63 a2 cb c9 1c 52 03 c1 b6 5b bf 35 c5 bf e7 b3
DEBUG: 1b 38 a9 38 1f 5f b5 5e f7 30 fd 41 8a 88 6a 11
DEBUG: HandShake: Type Answer   : 03
DEBUG: HandShake: Server Uptime : 96850052
DEBUG: HandShake: FMS Version   : 3.0.1.1
DEBUG: HandShake: Calculated digest key from secure key and server digest: 
DEBUG: 9e ed a0 e9 fc b3 3f d8 7e 08 1f 41 80 75 a1 bb
DEBUG: a5 5c ec c1 5f 4c 3d f0 27 7f 69 ae b0 f9 45 47
DEBUG: HandShake: Client signature calculated:
DEBUG: 80 bb f6 1c d1 ae 47 08 bd 0c d2 61 e3 28 bb 51
DEBUG: b0 e6 43 fd 0e 1e 21 93 27 80 78 65 ed 8e 53 86
DEBUG: HandShake: Server sent signature:
DEBUG: e3 b6 9c 0e 9e 9b 37 37 34 fd 6a 5a 8a 3f 3b 1c
DEBUG: 6a 8e da ed 0a 6c 73 8e 66 6b cf 54 9d a4 7f b9
DEBUG: HandShake: Digest key: 
DEBUG: 35 0b fb 00 68 0c 03 7f c5 3e 5a 43 ca 43 5f 87
DEBUG: 40 25 a9 ad 22 15 fd 2e d3 91 6d 02 1c ce 79 4b
DEBUG: HandShake: Signature calculated:
DEBUG: e3 b6 9c 0e 9e 9b 37 37 34 fd 6a 5a 8a 3f 3b 1c
DEBUG: 6a 8e da ed 0a 6c 73 8e 66 6b cf 54 9d a4 7f b9
DEBUG: HandShake: Genuine Adobe Flash Media Server
DEBUG: HandShake: Handshaking finished....
DEBUG: RTMP_Connect1, handshaked
DEBUG: Invoking connect
INFO: Connected...
DEBUG: HandleServerBW: server BW = 2500000
DEBUG: HandleClientBW: client BW = 2500000 2
DEBUG: HandleCtrl, received ctrl. type: 0, len: 6
DEBUG: HandleCtrl, Stream Begin 0
DEBUG: HandleChangeChunkSize, received: chunk size change to 4096
DEBUG: RTMP_ClientPacket, received: invoke 349 bytes
DEBUG: (object begin)
DEBUG: (object begin)
DEBUG: Property: <Name:             fmsVer, STRING:	FMS/3,5,7,7009>
DEBUG: Property: <Name:       capabilities, NUMBER:	31.00>
DEBUG: Property: <Name:               mode, NUMBER:	1.00>
DEBUG: (object end)
DEBUG: (object begin)
DEBUG: Property: <Name:              level, STRING:	status>
DEBUG: Property: <Name:               code, STRING:	NetConnection.Connect.Success>
DEBUG: Property: <Name:        description, STRING:	Connection succeeded.>
DEBUG: Property: <Name:               data, ECMA_ARRAY>
DEBUG: (object begin)
DEBUG: Property: <Name:            version, STRING:	3,5,7,7009>
DEBUG: (object end)
DEBUG: Property: <Name:           clientid, NUMBER:	334215312.00>
DEBUG: Property: <Name:     objectEncoding, NUMBER:	0.00>
DEBUG: Property: <Name:        secureToken, STRING:	c9f643345de810fa3b69a950889a5cc56170d610412dfe4be8c9abb0c6ef43f054003a35>
DEBUG: (object end)
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <_result>
DEBUG: HandleInvoke, received result for method call <connect>
DEBUG: Invoking secureTokenResponse
DEBUG: sending ctrl. type: 0x0003
DEBUG: Invoking createStream
DEBUG: FCSubscribe: espnxuk
DEBUG: Invoking FCSubscribe
DEBUG: RTMP_ClientPacket, received: invoke 29 bytes
DEBUG: (object begin)
DEBUG: Property: NULL
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <_result>
DEBUG: HandleInvoke, received result for method call <createStream>
DEBUG: SendPlay, seekTime=0, stopTime=0, sending play: espnxuk
DEBUG: Invoking play
DEBUG: sending ctrl. type: 0x0003
DEBUG: RTMP_ClientPacket, received: invoke 140 bytes
DEBUG: (object begin)
DEBUG: Property: NULL
DEBUG: (object begin)
DEBUG: Property: <Name:              level, STRING:	status>
DEBUG: Property: <Name:               code, STRING:	NetStream.Play.Start>
DEBUG: Property: <Name:        description, STRING:	FCSubscribe to stream espnxuk.>
DEBUG: Property: <Name:           clientid, NUMBER:	334215312.00>
DEBUG: (object end)
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <onFCSubscribe>
DEBUG: HandleCtrl, received ctrl. type: 6, len: 6
DEBUG: HandleCtrl, Ping 21276
DEBUG: sending ctrl. type: 0x0007
DEBUG: HandleCtrl, received ctrl. type: 6, len: 6
DEBUG: HandleCtrl, Ping 41769
DEBUG: sending ctrl. type: 0x0007
DEBUG: HandleCtrl, received ctrl. type: 6, len: 6
DEBUG: HandleCtrl, Ping 62272
DEBUG: sending ctrl. type: 0x0007
DEBUG: HandleCtrl, received ctrl. type: 6, len: 6
DEBUG: HandleCtrl, Ping 82772
DEBUG: sending ctrl. type: 0x0007
DEBUG: HandleCtrl, received ctrl. type: 6, len: 6
DEBUG: HandleCtrl, Ping 103260
DEBUG: sending ctrl. type: 0x0007
DEBUG: HandleCtrl, received ctrl. type: 6, len: 6
DEBUG: HandleCtrl, Ping 123742
DEBUG: sending ctrl. type: 0x0007
DEBUG: HandleCtrl, received ctrl. type: 6, len: 6
DEBUG: HandleCtrl, Ping 144224
DEBUG: sending ctrl. type: 0x0007
DEBUG: HandleCtrl, received ctrl. type: 6, len: 6
DEBUG: HandleCtrl, Ping 164696
DEBUG: sending ctrl. type: 0x0007
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  #2  
Old 03-12-2015, 05:32 AM
hasomaso hasomaso is offline
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Join Date: Apr 2011
Posts: 943
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Re: Espn Uk


what happens when you change

this
Code:
-T "%Zrey(nKa@#Z"

with



that
Code:
-T "%%Zrey(nKa@#Z"
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