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Old 11-13-2014, 10:57 PM
hengic hengic is offline
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HandShake: client signature does not match!


Hi,

I try to download live stream from wasu player. But it gives me the warning: HandShake: client signature does not match!
And I can't download the video, too.
Could anyone help me? Thanks in advance.

The command I use is as below:
Code:
rtmpdump -r 'rtmp://livelb-cnc.wasu.cn/live11/hd_jsws'  --swfVfy 'http://s.wasu.cn/portal/player/20140820/WsPlayer.swf?vid=1938174&mode=4&live=1&ap=1' -o a.flv -v -V
And the error message is here:
RTMPDump 2.4
(c) 2010 Andrej Stepanchuk, Howard Chu, The Flvstreamer Team; license: GPL
DEBUG: Protocol : RTMP
DEBUG: Hostname : livelb-cnc.wasu.cn
DEBUG: Port : 1935
DEBUG: Playpath : hd_jsws
DEBUG: tcUrl : rtmp://livelb-cnc.wasu.cn:1935/live11
DEBUG: swfUrl : http://s.wasu.cn/portal/player/20140...=4&live=1&ap=1
DEBUG: app : live11
DEBUG: live : yes
DEBUG: timeout : 30 sec
DEBUG: SWFSHA256:
DEBUG: ce 80 b3 1e 50 f3 6a 31 35 36 0e 38 09 a4 49 74
DEBUG: b8 42 d5 a8 f2 f8 53 b8 da 15 36 91 72 02 43 ed
DEBUG: SWFSize : 247032
DEBUG: Setting buffer time to: 36000000ms
Connecting ...
DEBUG: RTMP_Connect1, ... connected, handshaking
DEBUG: HandShake: Client type: 03
DEBUG: HandShake: Client digest offset: 244
DEBUG: HandShake: Initial client digest:
DEBUG: 95 09 9a e7 d7 72 5a dd 46 01 41 22 d9 43 b7 7c
DEBUG: 67 38 70 5d 56 c8 05 09 80 47 56 f2 7e bc f9 79
DEBUG: HandShake: Type Answer : 03
DEBUG: HandShake: Server Uptime : 25579391
DEBUG: HandShake: FMS Version : 0.0.0.0
WARNING: HandShake: client signature does not match!
DEBUG: HandShake: Handshaking finished....
DEBUG: RTMP_Connect1, handshaked
DEBUG: Invoking connect
INFO: Connected...
DEBUG: HandleCtrl, received ctrl. type: 26, len: 3
DEBUG: HandleCtrl, SWFVerification ping received:
DEBUG: sending ctrl. type: 0x001b
DEBUG: Sending SWFVerification response:
DEBUG: 00 1b 00 00 00 00 00 00 00 00 00 00 00 00 00 00
DEBUG: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
DEBUG: 00 00 00 00 00 00 00 00 00 00 00 00
DEBUG: HandleServerBW: server BW = 2500000
DEBUG: HandleClientBW: client BW = 2500000 2
DEBUG: HandleCtrl, received ctrl. type: 0, len: 6
DEBUG: HandleCtrl, Stream Begin 0
DEBUG: RTMP_ClientPacket, received: invoke 241 bytes
DEBUG: (object begin)
DEBUG: (object begin)
DEBUG: Property: <Name: fmsVer, STRING: FMS/3,0,1,123>
DEBUG: Property: <Name: capabilities, NUMBER: 31.00>
DEBUG: Property: <Name: mode, NUMBER: 1.00>
DEBUG: (object end)
DEBUG: (object begin)
DEBUG: Property: <Name: level, STRING: status>
DEBUG: Property: <Name: code, STRING: NetConnection.Connect.Success>
DEBUG: Property: <Name: description, STRING: Connection succeeded.>
DEBUG: Property: <Name: objectEncoding, NUMBER: 0.00>
DEBUG: Property: <Name: data, NUMBER: 0.00>
DEBUG: Property: <Name: version, STRING: 3,5,1,516>
DEBUG: (object end)
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <_result>
DEBUG: HandleInvoke, received result for method call <connect>
DEBUG: sending ctrl. type: 0x0003
DEBUG: Invoking createStream
DEBUG: FCSubscribe: hd_jsws
DEBUG: Invoking FCSubscribe
DEBUG: RTMP_ClientPacket, received: invoke 21 bytes
DEBUG: (object begin)
DEBUG: Property: NULL
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <onBWDone>
DEBUG: Invoking _checkbw
ERROR: RTMP_ReadPacket, failed to read RTMP packet header
DEBUG: Closing connection.
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