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Old 04-04-2014, 03:08 PM
abus abus is offline
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Re: Start/Stop rtmpdump from your browser (chaturbate support)


Hi,

first of all: thanks for your work so far..

Unfortunately the script is not working for me.
I fetched the params sent to the server.py and ran rtmpdump manually with verbose parameter:
Code:
[xxx@xxx tmp]$ rtmpdump -v -r "rtmp://edge22-a.stream.highwebmedia.com/live-edge" -p "http://chaturbate.com/squirtbetty" -C S:myusername -C S:squirtbetty -C S:2.644 -C S:mypasswordhash -C S:6738486d4adddc494e0bbd8d65b0f51f90cced3bfd60d263a4d24a1659c77182 -T "m9z#$dO0qe34Rxe@sMYxx%%" -y "playpath" -V
RTMPDump v2.4
(c) 2010 Andrej Stepanchuk, Howard Chu, The Flvstreamer Team; license: GPL
WARNING: You haven't specified an output file (-o filename), using stdout
DEBUG: Protocol : RTMP
DEBUG: Hostname : edge22-a.stream.highwebmedia.com
DEBUG: Port     : 1935
DEBUG: Playpath : playpath
DEBUG: tcUrl    : rtmp://edge22-a.stream.highwebmedia.com:1935/live-edge
DEBUG: pageUrl  : http://chaturbate.com/squirtbetty
DEBUG: app      : live-edge
DEBUG: live     : yes
DEBUG: timeout  : 30 sec
DEBUG: Setting buffer time to: 36000000ms
Connecting ...
DEBUG: RTMP_Connect1, ... connected, handshaking
DEBUG: HandShake: Type Answer   : 03
DEBUG: HandShake: Server Uptime : 2099454
DEBUG: HandShake: FMS Version   : 0.0.0.0
DEBUG: HandShake: Handshaking finished....
DEBUG: RTMP_Connect1, handshaked
DEBUG: Invoking connect
INFO: Connected...
DEBUG: HandleServerBW: server BW = 2500000
DEBUG: HandleClientBW: client BW = 2500000 2
DEBUG: HandleCtrl, received ctrl. type: 0, len: 6
DEBUG: HandleCtrl, Stream Begin 0
DEBUG: HandleChangeChunkSize, received: chunk size change to 4096
DEBUG: RTMP_ClientPacket, received: invoke 19 bytes
DEBUG: (object begin)
DEBUG: Property: NULL
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <osm>
DEBUG: RTMP_ClientPacket, received: invoke 261 bytes
DEBUG: (object begin)
DEBUG: (object begin)
DEBUG: Property: <Name:             fmsVer, STRING:	FMS/3,5,7,7009>
DEBUG: Property: <Name:       capabilities, NUMBER:	31.00>
DEBUG: Property: <Name:               mode, NUMBER:	1.00>
DEBUG: (object end)
DEBUG: (object begin)
DEBUG: Property: <Name:              level, STRING:	status>
DEBUG: Property: <Name:               code, STRING:	NetConnection.Connect.Success>
DEBUG: Property: <Name:        description, STRING:	Connection succeeded.>
DEBUG: Property: <Name:               data, ECMA_ARRAY>
DEBUG: (object begin)
DEBUG: Property: <Name:            version, STRING:	3,5,7,7009>
DEBUG: (object end)
DEBUG: Property: <Name:           clientid, NUMBER:	1844261452.00>
DEBUG: Property: <Name:     objectEncoding, NUMBER:	0.00>
DEBUG: (object end)
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <_result>
DEBUG: HandleInvoke, received result for method call <connect>
DEBUG: sending ctrl. type: 0x0003
DEBUG: Invoking createStream
DEBUG: FCSubscribe: playpath
DEBUG: Invoking FCSubscribe
DEBUG: RTMP_ClientPacket, received: invoke 29 bytes
DEBUG: (object begin)
DEBUG: Property: NULL
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <_result>
DEBUG: HandleInvoke, received result for method call <createStream>
DEBUG: SendPlay, seekTime=0, stopTime=0, sending play: playpath
DEBUG: Invoking play
DEBUG: sending ctrl. type: 0x0003
DEBUG: RTMP_ClientPacket, received: invoke 141 bytes
DEBUG: (object begin)
DEBUG: Property: NULL
DEBUG: (object begin)
DEBUG: Property: <Name:              level, STRING:	status>
DEBUG: Property: <Name:               code, STRING:	NetStream.Play.Start>
DEBUG: Property: <Name:        description, STRING:	FCSubscribe to stream playpath.>
DEBUG: Property: <Name:           clientid, NUMBER:	1844261452.00>
DEBUG: (object end)
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <onFCSubscribe>
DEBUG: RTMP_ClientPacket, received: invoke 113 bytes
DEBUG: (object begin)
DEBUG: Property: NULL
DEBUG: (object begin)
DEBUG: Property: <Name:              level, STRING:	error>
DEBUG: Property: <Name:               code, STRING:	NetStream.Play.Failed>
DEBUG: Property: <Name:        description, STRING:	security>
DEBUG: Property: <Name:           clientid, NUMBER:	1844261452.00>
DEBUG: (object end)
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <onStatus>
DEBUG: HandleInvoke, onStatus: NetStream.Play.Failed
ERROR: Closing connection: NetStream.Play.Failed
DEBUG: Closing connection.
Hope that may help you.. And you may help us
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