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Old 08-01-2013, 02:30 AM
tural2010 tural2010 is offline
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streamate.com - HandShake: client signature does not match!


I am trying to download a stream from streamate.com with rtmpdump. Using Firefox to navigate to the site give the following data in rtmpsuck.exe:

Code:
WARNING: Trying different position for client digest!
Processing connect
app: reflect/2996041588
flashVer: WIN 11,8,800,94
swfUrl: http://www.naiadsystems.com/flash/generic/20130729142437-6-6b7256f/avchat.swf
tcUrl: rtmp://fcs61-1.streamate.com/reflect/2996041588
pageUrl: http://www.streamate.com/cam/Alice21/
Playpath: 2996041588
Saving as: 2996041588
INFO: Metadata:
INFO:   presetname            Custom
INFO:   creationdate          Thu Aug 01 09:59:43 2013
INFO:   videodevice           ManyCam Video Source
INFO:   framerate             29.97
INFO:   width                 640.00
INFO:   height                480.00
INFO:   videocodecid          avc1
INFO:   videodatarate         800.00
INFO:   avclevel              31.00
INFO:   avcprofile            77.00
INFO:   videokeyframe_frequency1.00
INFO:   audiodevice           ∟8:@>D>= (HD Pro Webcam C920)
INFO:   audiosamplerate       44100.00
INFO:   audiochannels         1.00
INFO:   audioinputvolume      75.00
INFO:   audiocodecid          .mp3
INFO:   audiodatarate         56.00
WARNING: ignoring too small audio packet: size: 0
Here is the verbose output:

Code:
C:\Users\tural\Desktop>rtmpdump -o stream.flv -v -r "rtmp://fcs61-1.streamate.com/reflect/2996041588" -p "http://www.streamate.com/cam/Alice21/" -s "http://www.na
iadsystems.com/flash/generic/20130729142437-6-6b7256f/avchat.swf" -V
RTMPDump v2.4
(c) 2010 Andrej Stepanchuk, Howard Chu, The Flvstreamer Team; license: GPL
DEBUG: Protocol : RTMP
DEBUG: Hostname : fcs61-1.streamate.com
DEBUG: Port     : 1935
DEBUG: Playpath : 2996041588
DEBUG: tcUrl    : rtmp://fcs61-1.streamate.com:1935/reflect
DEBUG: swfUrl   : http://www.naiadsystems.com/flash/generic/20130729142437-6-6b7256f/avchat.swf
DEBUG: pageUrl  : http://www.streamate.com/cam/Alice21/
DEBUG: app      : reflect
DEBUG: live     : yes
DEBUG: timeout  : 30 sec
DEBUG: Setting buffer time to: 36000000ms
Connecting ...
DEBUG: RTMP_Connect1, ... connected, handshaking
DEBUG: HandShake: Type Answer   : 03
DEBUG: HandShake: Server Uptime : 444753559
DEBUG: HandShake: FMS Version   : 5.0.1.1
WARNING: HandShake: client signature does not match!
DEBUG: HandShake: Handshaking finished....
DEBUG: RTMP_Connect1, handshaked
DEBUG: Invoking connect
INFO: Connected...
DEBUG: HandleServerBW: server BW = 2500000
DEBUG: HandleClientBW: client BW = 2500000 2
DEBUG: HandleChangeChunkSize, received: chunk size change to 8192
DEBUG: RTMP_ClientPacket, received: invoke 144 bytes
DEBUG: (object begin)
DEBUG: Property: NULL
DEBUG: (object begin)
DEBUG: Property: <Name:              level, STRING:     error>
DEBUG: Property: <Name:               code, STRING:     NetConnection.Connect.Rejected>
DEBUG: Property: <Name:        description, STRING:     Connection failed.>
DEBUG: Property: <Name:        application, OBJECT>
DEBUG: (object begin)
DEBUG: Property: <Name:              state, NUMBER:     9.00>
DEBUG: (object end)
DEBUG: (object end)
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <_error>
ERROR: rtmp server sent error
DEBUG: RTMP_ClientPacket, received: invoke 18 bytes
DEBUG: (object begin)
DEBUG: Property: NULL
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <close>
ERROR: rtmp server requested close
DEBUG: Closing connection.
How can the handskake problem be fixed?
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