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Old 05-14-2013, 02:22 AM
vndtta vndtta is offline
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Re: NetStream.Failed Failed to play (stream ID: 1)


Chap you missed some of the input that I made:
Code:
rtmpdump -T 'V3.us.F60AXFkfJ31TyREBA6RNM9RpiEzuBwUPpH1vjEQOy1qyLKMq4XdMz9_VBLwms9vQ' -r "rtmp://MOG.flash-prod.musicnet.com:80/Stream?auth=190e6b7df8f3b16b6d255860b7ce457c52402bd9d01a0468e669099661139334d555911c04949a4273ff1ce2a97019afc36d3b9e98de4b93c599c1ab47cde8c88ab91252bb8ded459efd0ef5cffb5720404665336584650c7a612343cba69f1b98b103c3dac65791004e35328145b88ec988d08532fcb8fc1053b73f249cbe38/mp3/mn_mp3_10_19/downloads/a070/046/432/46432423_1_017" --swfhash "d28fa93eed6d6dba130b192dbb40cd793af7c5905a48886663e436e0a5048e59" --swfsize "183754" -o 'test' -V
RTMPDump v2.4
(c) 2010 Andrej Stepanchuk, Howard Chu, The Flvstreamer Team; license: GPL
DEBUG: Protocol : RTMP
DEBUG: Hostname : MOG.flash-prod.musicnet.com
DEBUG: Port     : 80
DEBUG: Playpath : mn_mp3_10_19/downloads/a070/046/432/46432423_1_017
DEBUG: tcUrl    : rtmp://MOG.flash-prod.musicnet.com:80/Stream?auth=190e6b7df8f3b16b6d255860b7ce457c52402bd9d01a0468e669099661139334d555911c04949a4273ff1ce2a97019afc36d3b9e98de4b93c599c1ab47cde8c88ab91252bb8ded459efd0ef5cffb5720404665336584650c7a612343cba69f1b98b103c3dac65791004e35328145b88ec988d08532fcb8fc1053b73f249cbe38/mp3
DEBUG: app      : Stream?auth=190e6b7df8f3b16b6d255860b7ce457c52402bd9d01a0468e669099661139334d555911c04949a4273ff1ce2a97019afc36d3b9e98de4b93c599c1ab47cde8c88ab91252bb8ded459efd0ef5cffb5720404665336584650c7a612343cba69f1b98b103c3dac65791004e35328145b88ec988d08532fcb8fc1053b73f249cbe38/mp3
DEBUG: live     : no
DEBUG: timeout  : 30 sec
DEBUG: SWFSHA256:
DEBUG: d2 8f a9 3e ed 6d 6d ba 13 0b 19 2d bb 40 cd 79
DEBUG: 3a f7 c5 90 5a 48 88 66 63 e4 36 e0 a5 04 8e 59
DEBUG: SWFSize  : 183754
DEBUG: Setting buffer time to: 36000000ms
Connecting ...
DEBUG: RTMP_Connect1, ... connected, handshaking
DEBUG: HandShake: Client type: 03
DEBUG: HandShake: Client digest offset: 430
DEBUG: HandShake: Initial client digest: 
DEBUG: f4 d3 4b ca d7 cd c6 4b fa 87 c2 c0 28 ba d8 f9
DEBUG: 78 7b de 6c 36 bf 81 d3 f9 fd 24 0c 32 35 31 bc
DEBUG: HandShake: Type Answer   : 03
DEBUG: HandShake: Server Uptime : 897285170
DEBUG: HandShake: FMS Version   : 3.5.2.1
DEBUG: HandShake: Calculated digest key from secure key and server digest: 
DEBUG: 94 43 41 b3 cc 30 14 5a 90 fa ae ad ba 4b 26 0a
DEBUG: f1 73 e1 e5 89 d0 fc 26 74 2d e0 ff a9 71 b2 63
DEBUG: HandShake: Client signature calculated:
DEBUG: 68 6d 2c 1e 4d 8d 67 09 37 20 7d 87 1a 18 ad e1
DEBUG: cc bc 41 40 1e f7 39 9b 64 23 e9 29 38 7a 6a 85
DEBUG: HandShake: Server sent signature:
DEBUG: 4a c4 49 70 50 36 5c fd 40 f6 cf 26 ba 4c b6 cb
DEBUG: 72 e6 87 d3 dd 46 a3 ca 74 d9 67 c7 56 70 90 24
DEBUG: HandShake: Digest key: 
DEBUG: 29 3d 8d 40 1d 3c e2 77 cc 6f c5 51 78 57 d4 1d
DEBUG: 1b 95 16 6d e3 a8 8c 52 09 37 0d fe b6 18 38 99
DEBUG: HandShake: Signature calculated:
DEBUG: 4a c4 49 70 50 36 5c fd 40 f6 cf 26 ba 4c b6 cb
DEBUG: 72 e6 87 d3 dd 46 a3 ca 74 d9 67 c7 56 70 90 24
DEBUG: HandShake: Genuine Adobe Flash Media Server
DEBUG: HandShake: Handshaking finished....
DEBUG: RTMP_Connect1, handshaked
DEBUG: Invoking connect
INFO: Connected...
DEBUG: HandleServerBW: server BW = 2500000
DEBUG: HandleClientBW: client BW = 2500000 2
DEBUG: HandleCtrl, received ctrl. type: 0, len: 6
DEBUG: HandleCtrl, Stream Begin 0
DEBUG: RTMP_ClientPacket, received: invoke 240 bytes
DEBUG: (object begin)
DEBUG: (object begin)
DEBUG: Property: <Name:             fmsVer, STRING:	FMS/3,5,2,688>
DEBUG: Property: <Name:       capabilities, NUMBER:	31.00>
DEBUG: Property: <Name:               mode, NUMBER:	1.00>
DEBUG: (object end)
DEBUG: (object begin)
DEBUG: Property: <Name:              level, STRING:	status>
DEBUG: Property: <Name:               code, STRING:	NetConnection.Connect.Success>
DEBUG: Property: <Name:        description, STRING:	Connection succeeded.>
DEBUG: Property: <Name:     objectEncoding, NUMBER:	0.00>
DEBUG: Property: <Name:               data, OBJECT>
DEBUG: (object begin)
DEBUG: Property: <Name:            version, STRING:	3,5,2,688>
DEBUG: (object end)
DEBUG: (object end)
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <_result>
DEBUG: HandleInvoke, received result for method call <connect>
DEBUG: sending ctrl. type: 0x0003
DEBUG: Invoking createStream
DEBUG: RTMP_ClientPacket, received: invoke 21 bytes
DEBUG: (object begin)
DEBUG: Property: NULL
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <onBWDone>
DEBUG: Invoking _checkbw
DEBUG: RTMP_ClientPacket, received: invoke 29 bytes
DEBUG: (object begin)
DEBUG: Property: NULL
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <_result>
DEBUG: HandleInvoke, received result for method call <createStream>
DEBUG: SendPlay, seekTime=0, stopTime=0, sending play: mn_mp3_10_19/downloads/a070/046/432/46432423_1_017
DEBUG: Invoking play
DEBUG: sending ctrl. type: 0x0003
DEBUG: RTMP_ClientPacket, received: invoke 16419 bytes
DEBUG: (object begin)
DEBUG: Property: NULL
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <_onbwcheck>
DEBUG: Invoking _result
DEBUG: HandleCtrl, received ctrl. type: 0, len: 6
DEBUG: HandleCtrl, Stream Begin 1
DEBUG: RTMP_ClientPacket, received: invoke 133 bytes
DEBUG: (object begin)
DEBUG: Property: NULL
DEBUG: (object begin)
DEBUG: Property: <Name:              level, STRING:	error>
DEBUG: Property: <Name:               code, STRING:	NetStream.Failed>
DEBUG: Property: <Name:        description, STRING:	Failed to play  (stream ID: 1).>
DEBUG: Property: <Name:           clientid, STRING:	3RMgSUg->
DEBUG: (object end)
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <onStatus>
DEBUG: HandleInvoke, onStatus: NetStream.Failed
ERROR: Closing connection: NetStream.Failed
DEBUG: Closing connection.
I got the token from the json url request
Code:
https://mog.com/v2/tracks/46432413/stream.json?high_bw=1&scrobble=0&api_key=chrome&api_token=V3.us.F60AXFkfJ31TyREBA6RNM9RpiEzuBwUPpH1vjEQOy1qyLKMq4XdMz9_VBLwms9vQ&context=album&ts=1368519072&allow_nonstreamable_token=1
And how does the auth fail if it seems to start transmitting?
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