Code:
DEBUG2: 0000: 00 26 25 a0 .&%.
DEBUG: sending ctrl. type: 0x0003
DEBUG2: RTMP_SendPacket: fd=412, size=10
DEBUG2: 0000: 42 00 00 00 00 00 0a 04 B.......
DEBUG2: 0000: 00 03 00 00 00 00 00 00 01 2c .........,
DEBUG2: RTMP_SendPacket: fd=412, size=25
DEBUG2: 0000: 43 00 00 00 00 00 19 14 C.......
DEBUG2: 0000: 02 00 0c 63 72 65 61 74 65 53 74 72 65 61 6d 00 ...createStr
eam.
DEBUG2: 0010: 40 00 00 00 00 00 00 00 05 @........
DEBUG: Invoking createStream
DEBUG: FCSubscribe: ard
DEBUG2: RTMP_SendPacket: fd=412, size=30
DEBUG2: 0000: 43 00 00 00 00 00 1e 14 C.......
DEBUG2: 0000: 02 00 0b 46 43 53 75 62 73 63 72 69 62 65 00 40 ...FCSubscri
be.@
DEBUG2: 0010: 08 00 00 00 00 00 00 05 02 00 03 61 72 64 ...........a
rd
DEBUG: Invoking FCSubscribe
DEBUG2: RTMP_ReadPacket: fd=412
DEBUG2: 0000: 03 00 00 00 00 00 1d 14 00 00 00 00 ............
DEBUG2: 0000: 02 00 07 5f 72 65 73 75 6c 74 00 40 00 00 00 00 ..._result.@
....
DEBUG2: 0010: 00 00 00 05 00 3f f0 00 00 00 00 00 00 .....?......
.
DEBUG: RTMP_ClientPacket, received: invoke 29 bytes
DEBUG: (object begin)
DEBUG: Property: <Name: no-name., STRING: _result>
DEBUG: Property: <Name: no-name., NUMBER: 2.00>
DEBUG: Property: NULL
DEBUG: Property: <Name: no-name., NUMBER: 1.00>
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <_result>
DEBUG: HandleInvoke, received result for method call <createStream>
DEBUG: SendPlay, seekTime=0, stopTime=0, sending play: ard
DEBUG2: RTMP_SendPacket: fd=412, size=32
DEBUG2: 0000: 08 00 00 00 00 00 20 14 01 00 00 00 ...... .....
DEBUG2: 0000: 02 00 04 70 6c 61 79 00 40 10 00 00 00 00 00 00 ...play.@...
....
DEBUG2: 0010: 05 02 00 03 61 72 64 00 c0 8f 40 00 00 00 00 00 ....ard...@.
....
DEBUG: Invoking play
DEBUG: sending ctrl. type: 0x0003
DEBUG2: RTMP_SendPacket: fd=412, size=10
DEBUG2: 0000: c2 .
DEBUG2: 0000: 00 03 00 00 00 01 02 25 51 00 .......%Q.
DEBUG2: RTMP_ReadPacket: fd=412
DEBUG2: 0000: 03 00 00 00 00 00 77 14 00 00 00 00 ......w.....
DEBUG2: 0000: 02 00 06 5f 65 72 72 6f 72 00 40 08 00 00 00 00 ..._error.@.
....
DEBUG2: 0010: 00 00 05 03 00 05 6c 65 76 65 6c 02 00 05 65 72 ......level.
..er
DEBUG2: 0020: 72 6f 72 00 04 63 6f 64 65 02 00 19 4e 65 74 43 ror..code...
NetC
DEBUG2: 0030: 6f 6e 6e 65 63 74 69 6f 6e 2e 43 61 6c 6c 2e 46 onnection.Ca
ll.F
DEBUG2: 0040: 61 69 6c 65 64 00 0b 64 65 73 63 72 69 70 74 69 ailed..descr
ipti
DEBUG2: 0050: 6f 6e 02 00 1f 4d 65 74 68 6f 64 20 6e 6f 74 20 on...Method
not
DEBUG2: 0060: 66 6f 75 6e 64 20 28 46 43 53 75 62 73 63 72 69 found (FCSub
scri
DEBUG2: 0070: 62 65 29 2e 00 00 09 be)....
DEBUG: RTMP_ClientPacket, received: invoke 119 bytes
DEBUG: (object begin)
DEBUG: Property: <Name: no-name., STRING: _error>
DEBUG: Property: <Name: no-name., NUMBER: 3.00>
DEBUG: Property: NULL
DEBUG: Property: <Name: no-name., OBJECT>
DEBUG: (object begin)
DEBUG: Property: <Name: level, STRING: error>
DEBUG: Property: <Name: code, STRING: NetConnection.Call.Faile
d>
DEBUG: Property: <Name: description, STRING: Method not found (FCSubs
cribe).>
DEBUG: (object end)
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <_error>
ERROR: rtmp server sent error
DEBUG2: RTMP_ReadPacket: fd=412
DEBUG2: 0000: 04 00 00 00 00 00 8d 14 01 00 00 00 ............
DEBUG2: 0000: 02 00 08 6f 6e 53 74 61 74 75 73 00 40 10 00 00 ...onStatus.
@...
DEBUG2: 0010: 00 00 00 00 05 03 00 05 6c 65 76 65 6c 02 00 05 ........leve
l...
DEBUG2: 0020: 65 72 72 6f 72 00 04 63 6f 64 65 02 00 15 4e 65 error..code.
..Ne
DEBUG2: 0030: 74 53 74 72 65 61 6d 2e 50 6c 61 79 2e 46 61 69 tStream.Play
.Fai
DEBUG2: 0040: 6c 65 64 00 0b 64 65 73 63 72 69 70 74 69 6f 6e led..descrip
tion
DEBUG2: 0050: 02 00 22 52 65 61 64 20 61 63 63 65 73 73 20 64 .."Read acce
ss d
DEBUG2: 0060: 65 6e 69 65 64 20 66 6f 72 20 73 74 72 65 61 6d enied for st
ream
DEBUG2: 0070: 20 61 72 64 2e 00 08 63 6c 69 65 6e 74 69 64 02 ard...clien
tid.
DEBUG2: RTMP_ReadPacket: fd=412
DEBUG2: 0000: c4 .
DEBUG2: 0000: 00 08 74 74 77 49 38 6e 6e 68 00 00 09 ..ttwI8nnh..
.
DEBUG: RTMP_ClientPacket, received: invoke 141 bytes
DEBUG: (object begin)
DEBUG: Property: <Name: no-name., STRING: onStatus>
DEBUG: Property: <Name: no-name., NUMBER: 4.00>
DEBUG: Property: NULL
DEBUG: Property: <Name: no-name., OBJECT>
DEBUG: (object begin)
DEBUG: Property: <Name: level, STRING: error>
DEBUG: Property: <Name: code, STRING: NetStream.Play.Failed>
DEBUG: Property: <Name: description, STRING: Read access denied for s
tream ard.>
DEBUG: Property: <Name: clientid, STRING: ttwI8nnh>
DEBUG: (object end)
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <onStatus>
DEBUG: HandleInvoke, onStatus: NetStream.Play.Failed
ERROR: Closing connection: NetStream.Play.Failed
DEBUG: Closing connection.