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  #1  
Old 03-07-2014, 07:11 PM
jojesh jojesh is offline
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RTMP_ReadPacket, failed to read RTMP packet header


Hi

Please help me to download this stream..

Code:
http://www.turbotv.in/yes-indiavision-live/
Code:
rtmpdump -r "rtmp://65.49.77.251/redirect" -a "redirect" -W "http://www.turbotv.in/wp-content/uploads/jw-player-plugin-for-wordpress/player/player.swf" -p "http://www.turbotv.in/yes-indiavision-live/" -y "hmtv2.stream" -f "LNX 11,2,202,332" -V
When i tried i got error. The debug information is given below

Code:
RTMPDump v2.4
(c) 2010 Andrej Stepanchuk, Howard Chu, The Flvstreamer Team; license: GPL
WARNING: You haven't specified an output file (-o filename), using stdout
DEBUG: Protocol : RTMP
DEBUG: Hostname : 65.49.77.251
DEBUG: Port     : 1935
DEBUG: Playpath : hmtv2.stream
DEBUG: tcUrl    : rtmp://65.49.77.251:1935/redirect
DEBUG: swfUrl   : http://www.turbotv.in/wp-content/uploads/jw-player-plugin-for-wordpress/player/player.swf
DEBUG: pageUrl  : http://www.turbotv.in/yes-indiavision-live/
DEBUG: app      : redirect
DEBUG: flashVer : LNX 11,2,202,332
DEBUG: live     : no
DEBUG: timeout  : 30 sec
DEBUG: SWFSHA256:
DEBUG: 5a d1 f3 e6 54 7e ff b2 5f 31 f1 16 bf a3 03 a2
DEBUG: b9 bc 46 b3 ae da 62 d1 09 e6 a7 09 35 b0 91 89
DEBUG: SWFSize  : 221174
DEBUG: Setting buffer time to: 36000000ms
Connecting ...
DEBUG: RTMP_Connect1, ... connected, handshaking
DEBUG: HandShake: Client type: 03
DEBUG: HandShake: Client digest offset: 417
DEBUG: HandShake: Initial client digest: 
DEBUG: 7e 4f 06 fe fc eb 54 7c d4 f2 a9 e5 87 68 5e 52
DEBUG: a9 84 a3 d8 be 38 27 1e 36 fd 72 88 ae 78 f4 c0
DEBUG: HandShake: Type Answer   : 03
DEBUG: HandShake: Server Uptime : 96850052
DEBUG: HandShake: FMS Version   : 3.0.1.1
DEBUG: HandShake: Calculated digest key from secure key and server digest: 
DEBUG: 9e ed a0 e9 fc b3 3f d8 7e 08 1f 41 80 75 a1 bb
DEBUG: a5 5c ec c1 5f 4c 3d f0 27 7f 69 ae b0 f9 45 47
DEBUG: HandShake: Client signature calculated:
DEBUG: 09 d2 a0 ab 5d fa ef 8a 61 b0 f7 ed c4 d2 3c b1
DEBUG: 22 31 c9 7b ef 01 43 b5 76 d4 53 b5 b9 8d 49 20
DEBUG: HandShake: Server sent signature:
DEBUG: d2 f3 c9 c0 da 29 5a 1d fd d2 13 ef c6 62 68 8b
DEBUG: b0 d3 ee fa 07 4f 6e 45 d2 d7 ba ef 08 7c c6 eb
DEBUG: HandShake: Digest key: 
DEBUG: 6a 93 af ec 8b 37 46 49 eb d9 7d 41 ba 7c 70 c3
DEBUG: 32 80 df c3 6a 2a 5a c3 9b 29 ce 06 a3 96 8f f8
DEBUG: HandShake: Signature calculated:
DEBUG: d2 f3 c9 c0 da 29 5a 1d fd d2 13 ef c6 62 68 8b
DEBUG: b0 d3 ee fa 07 4f 6e 45 d2 d7 ba ef 08 7c c6 eb
DEBUG: HandShake: Genuine Adobe Flash Media Server
DEBUG: HandShake: Handshaking finished....
DEBUG: RTMP_Connect1, handshaked
DEBUG: Invoking connect
INFO: Connected...
DEBUG: HandleServerBW: server BW = 2500000
DEBUG: HandleClientBW: client BW = 2500000 2
DEBUG: HandleCtrl, received ctrl, type: 0, len: 6
DEBUG: HandleCtrl, Stream Begin 0
DEBUG: HandleChangeChunkSize, received: chunk size change to 4096
DEBUG: RTMP_ClientPacket, received: invoke 254 bytes
DEBUG: (object begin)
DEBUG: Property: <Name:            no-name, STRING:     _error>
DEBUG: Property: <Name:            no-name, NUMBER:     1.00>
DEBUG: Property: NULL
DEBUG: Property: <Name:            no-name, OBJECT>
DEBUG: (object begin)
DEBUG: Property: <Name:              level, STRING:     error>
DEBUG: Property: <Name:               code, STRING:     NetConnection.Connect.Rejected>
DEBUG: Property: <Name:        description, STRING:     Connection failed: Application rejected connection.>
DEBUG: Property: <Name:                 ex, OBJECT>
DEBUG: (object begin)
DEBUG: Property: <Name:           redirect, STRING:     rtmp://50.7.175.253:1939/base2>
DEBUG: Property: <Name:               code, NUMBER:     302.00>
DEBUG: (object end)
DEBUG: Property: <Name:     objectEncoding, NUMBER:     3.00>
DEBUG: Property: <Name:           clientid, NUMBER:     386679681.00>
DEBUG: (object end)
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <_error>
DEBUG: Parsing...
DEBUG: Parsed protocol: 0
DEBUG: Parsed host    : 50.7.175.253
DEBUG: Parsed app     : base2
INFO: rtmp server sent redirect
DEBUG: RTMP_ClientPacket, received: invoke 18 bytes
DEBUG: (object begin)
DEBUG: Property: <Name:            no-name, STRING:     close>
DEBUG: Property: <Name:            no-name, NUMBER:     0.00>
DEBUG: Property: NULL
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <close>
INFO: trying to connect with redirected url
DEBUG: RTMP_Connect1, ... connected, handshaking
DEBUG: HandShake: Client type: 03
DEBUG: HandShake: Client digest offset: 454
DEBUG: HandShake: Initial client digest: 
DEBUG: 5b 59 1b 15 5a dc 72 af e9 4b ec 81 79 2e 02 71
DEBUG: ea 5d fe 5d b6 5e 07 4b da 3a 1f 77 93 06 b1 8b
DEBUG: HandShake: Type Answer   : 03
DEBUG: HandShake: Server Uptime : 96850052
DEBUG: HandShake: FMS Version   : 3.0.1.1
DEBUG: HandShake: Calculated digest key from secure key and server digest: 
DEBUG: 9e ed a0 e9 fc b3 3f d8 7e 08 1f 41 80 75 a1 bb
DEBUG: a5 5c ec c1 5f 4c 3d f0 27 7f 69 ae b0 f9 45 47
DEBUG: HandShake: Client signature calculated:
DEBUG: 6b ea d5 04 42 7a 0e 47 16 f4 65 96 41 45 d6 b4
DEBUG: e9 e6 40 28 59 ef be d1 79 49 5c e3 fd 44 fc 3b
DEBUG: HandShake: Server sent signature:
DEBUG: 55 bd 86 69 8d 65 14 a6 ad d3 27 16 55 88 a2 b5
DEBUG: c3 55 60 12 ad e3 d6 cf a3 eb ef e5 ed 17 b6 1c
DEBUG: HandShake: Digest key: 
DEBUG: 9a 0b 48 ab 3e 1d 46 8c ba 41 ef 44 fb 02 83 64
DEBUG: 8f c6 6b 66 d4 c3 b3 ea 5e 87 91 70 c5 b1 8c 12
DEBUG: HandShake: Signature calculated:
DEBUG: 55 bd 86 69 8d 65 14 a6 ad d3 27 16 55 88 a2 b5
DEBUG: c3 55 60 12 ad e3 d6 cf a3 eb ef e5 ed 17 b6 1c
DEBUG: HandShake: Genuine Adobe Flash Media Server
DEBUG: HandShake: Handshaking finished....
DEBUG: RTMP_Connect1, handshaked
DEBUG: Invoking connect
DEBUG: HandleServerBW: server BW = 2500000
DEBUG: HandleClientBW: client BW = 2500000 2
DEBUG: HandleCtrl, received ctrl, type: 0, len: 6
DEBUG: HandleCtrl, Stream Begin 0
DEBUG: HandleChangeChunkSize, received: chunk size change to 4096
DEBUG: RTMP_ClientPacket, received: invoke 349 bytes
DEBUG: (object begin)
DEBUG: Property: <Name:            no-name, STRING:     _result>
DEBUG: Property: <Name:            no-name, NUMBER:     1.00>
DEBUG: Property: <Name:            no-name, OBJECT>
DEBUG: (object begin)
DEBUG: Property: <Name:             fmsVer, STRING:     FMS/3,5,5,2004>
DEBUG: Property: <Name:       capabilities, NUMBER:     31.00>
DEBUG: Property: <Name:               mode, NUMBER:     1.00>
DEBUG: (object end)
DEBUG: Property: <Name:            no-name, OBJECT>
DEBUG: (object begin)
DEBUG: Property: <Name:              level, STRING:     status>
DEBUG: Property: <Name:               code, STRING:     NetConnection.Connect.Success>
DEBUG: Property: <Name:        description, STRING:     Connection succeeded.>
DEBUG: Property: <Name:               data, ECMA_ARRAY>
DEBUG: (object begin)
DEBUG: Property: <Name:            version, STRING:     3,5,5,2004>
DEBUG: (object end)
DEBUG: Property: <Name:           clientid, NUMBER:     1431060538.00>
DEBUG: Property: <Name:     objectEncoding, NUMBER:     3.00>
DEBUG: Property: <Name:        secureToken, STRING:     4d4a13c8fed30b03dc72691d4dc3d49f52918a3308d12a6bc1e8542d07c9c0e4ff898e92>
DEBUG: (object end)
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <_result>
DEBUG: HandleInvoke, received result for method call <connect>
DEBUG: sending ctrl, type: 0x0003
DEBUG: Invoking createStream
DEBUG: RTMP_ClientPacket, flex message, size 30 bytes, not fully supported
DEBUG: (object begin)
DEBUG: Property: <Name:            no-name, STRING:     _result>
DEBUG: Property: <Name:            no-name, NUMBER:     2.00>
DEBUG: Property: NULL
DEBUG: Property: <Name:            no-name, NUMBER:     1.00>
DEBUG: (object end)
DEBUG: HandleInvoke, server invoking <_result>
DEBUG: HandleInvoke, received result for method call <createStream>
DEBUG: SendPlay, seekTime=0, stopTime=0, sending play: hmtv2.stream
DEBUG: Invoking play
DEBUG: sending ctrl, type: 0x0003
DEBUG: Socket closed by server, nBytes: 0
DEBUG: Invoking deleteStream
ERROR: RTMP_ReadPacket, failed to read RTMP packet header
DEBUG: Closing connection.
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  #2  
Old 03-08-2014, 01:31 AM
hasomaso hasomaso is offline
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Re: RTMP_ReadPacket, failed to read RTMP packet header


you need token for that

check your inbox
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  #3  
Old 03-09-2014, 06:24 AM
jojesh jojesh is offline
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Re: RTMP_ReadPacket, failed to read RTMP packet header


Hi hasomaso

Thanks for it. It is working fine now.

Regards
Jojesh
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  #4  
Old 07-21-2014, 04:45 AM
harikmp harikmp is offline
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Re: RTMP_ReadPacket, failed to read RTMP packet header


Quote:
Originally Posted by hasomaso View Post
you need token for that

check your inbox
Can you send me the token for the above..
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  #5  
Old 07-21-2014, 05:09 AM
hasomaso hasomaso is offline
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Re: RTMP_ReadPacket, failed to read RTMP packet header


check inbox
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  #6  
Old 07-25-2014, 12:38 AM
ekjayan ekjayan is offline
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Re: RTMP_ReadPacket, failed to read RTMP packet header


Quote:
Originally Posted by hasomaso View Post
you need token for that

check your inbox
can you send me the token also?
Thanks.
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  #7  
Old 07-25-2014, 03:23 AM
hasomaso hasomaso is offline
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Re: RTMP_ReadPacket, failed to read RTMP packet header


sent...
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  #8  
Old 01-27-2015, 04:34 PM
alphabingo alphabingo is offline
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Re: RTMP_ReadPacket, failed to read RTMP packet header


i know this post is old, but can u please help me get that token? is there a way to find the token from a tcpdump or something like that ?
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  #9  
Old 01-27-2015, 05:51 PM
biezom biezom is offline
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Re: RTMP_ReadPacket, failed to read RTMP packet header


Quote:
Originally Posted by alphabingo View Post
i know this post is old, but can u please help me get that token? is there a way to find the token from a tcpdump or something like that ?
hello
read this thread with more details how to use Winhex

http://stream-recorder.com/forum/can...en-t18788.html
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  #10  
Old 01-27-2015, 09:04 PM
alphabingo alphabingo is offline
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Re: RTMP_ReadPacket, failed to read RTMP packet header


Quote:
Originally Posted by biezom View Post
hello
read this thread with more details how to use Winhex

http://stream-recorder.com/forum/can...en-t18788.html
Awesome! thanks a lot for the right direction. Works now.
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